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Explore: Gold Cost
 
Formula


  - Raw Cost

                           Min(Land-350 : Max(0 : Explored-Lost))
      Max(2.6505·(Land+Int(--------------------------------------))-328.8 : 335)
                                              2

    - Explored   -> Explored Land ('Total Land Explored' on Our History page)
    - Lost       -> Lost Land     ('Total Land Lost in Combat' on Our History page)

    - Max(x : y) -> Returns the larger of x and y  (Example: Max(1 : 2) = 2)
    - Min(x : y) -> Returns the smaller of x and y (Example: Min(1 : 2) = 1)

  - Total Cost

                                    Mill
      Raw·RaceB·War·(1-Min(2·HBuild·---- : 0.5))
                                    Land

    - RaceB      -> Race Bonus (Faery: 0.85 / Other: 1.0)
    - War        -> War        (Yes: 2 / No: 1)
    - HBuild     -> Happiness Building Efficiency

    - Max(x : y) -> Returns the larger of x and y  (Example: Max(1 : 2) = 2)
    - Min(x : y) -> Returns the smaller of x and y (Example: Min(1 : 2) = 1)
 
Rounding

  - ]0.0:0.5[    -> Down (Example: 12.4 -> 12.0)
  - [0.5:1.0[    -> Up   (Example: 12.6 -> 13.0)
 
Example


			     
 
Data

    Status (Age 25): [**---]

    Race  / Land / Explored / Lost / War / Mill / Happiness / Utopia / Formula
 
Advanced Features (Click each Feature to View)

  - Calculator
 

Explore: Soldiers Cost
 
Formula


                           Min(Land-350 : Max(-100 : Explored-Lost))
    Max(0.009784·(Land+Int(-----------------------------------------))+0.1 : 2)·RaceB·War
                                              2

  - Explored   -> Explored Land ('Total Land Explored' on Our History page)
  - Lost       -> Lost Land     ('Total Land Lost in Combat' on Our History page)
  - RaceB      -> Race Bonus    (Faery: 0.85 / Other: 1.0)
  - War        -> War           (Yes: 2 / No: 1)

  - Max(x : y) -> Returns the larger of x and y  (Example: Max(1 : 2) = 2)
  - Min(x : y) -> Returns the smaller of x and y (Example: Min(1 : 2) = 1)
 
Rounding

  - ]0.0:0.5[  -> Down (Example: 12.4 -> 12.0)
  - [0.5:1.0[  -> Up   (Example: 12.6 -> 13.0)
 
Example


			     
 
Data

    Status (Age 25): [**---]

    Race  / Land / Explored / Lost / War / Utopia / Formula
 
Advanced Features (Click each Feature to View)

  - Calculator
 

Explore: Can Explore
 
Formula

                                                    Money    Soldiers
    Min(Land-2·Barren-2·Exploring : ExplorePool : -------- : --------)
                                                  CostGold   CostSold

  - Exploring          -> # of Acres that you are currently exploring
  - ExplorePool        -> # of Acres in your Kingdom's Explore Pool
  - CostGold           -> Cost in Gold to Explore one Acre
  - CostSold           -> Cost in Soldiers to Explore One Acre

  - Min(x : y : z : w) -> Returns the smallest of x, y, z, and w (Example: Min(1 : 2: 3 : 0) = 0)
 
Rounding

  - ]0.0:0.5[          -> Down (Example: 12.4 -> 12.0)
  - [0.5:1.0[          -> Up   (Example: 12.6 -> 13.0)
 
Example


			     
 
Data

    Status (Age 25): [*----]

    Land / Barren / Exploring / Utopia / Formula