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Science: Percentage
 
Formula

  This formula fits all data points (age 27) I have. Thanks to Sylvellior and others.

                    PPA                
    RaceB·SMax·-------------
                EXP(a-b*PPA)                  

  where a and b are the following constants:
  - a = 33,5^0,5
  - b = 1000/46005
  
  - RaceB      -> Race Bonus      (Human: 1.3 / Undead: 0.5 / Other: 1.0)
  - SMax       -> Science Maximum (See Below)
  - PPA        -> Points Per Acre
  - BE         -> Building Efficiency

  - Max(x : y) -> Returns the larger of x and y     (Example: Max(1 : 2) = 2)
  - Min(x : y) -> Returns the smaller of x and y    (Example: Min(1 : 2) = 1)
  - Exp(x)     -> Returns e (2.71828) to the power of x (Example: Exp(1) = 2.71828)

  - Science Maximum

    Alchemy    45 %
    Tools      25 %
    Housing    25 %
    Food       80 %
    War        60 %   (See Below)
    Crime      80 %
    Channeling 80 %

  - Tools Science

    The calculated science percentage for War is NOT the percentage displayed
    in the game. In order to get the percentage used by Utopia you need to do
    one more calculation.

     -Percentage
    --------------·100
    100+Percentage

    Example:

    - War Maximum

        -60
      ------·100 = -37.5%
      100+60
 
Rounding

  - ]0.00:0.05[ -> Down (Example: 12.54 -> 12.5)
  - [0.05:1.00[ -> Up   (Example: 12.55 -> 12.6)
 
Example


			     
 
Data

    Status (Age 27): [****-]

    Race  / Land / School / Points / Happiness /  Category  / Utopia / Formula
 
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